468 468 is the number of sleeves used during play testing the wide variety of submissions to our #WalletGame contest, co-hosted by the fabulous Button Shy games. Thank you to all of the creative hard working game designers who submitted
Announcing the GenCant 2018 Game Design Challenge in Partnership with Button Shy Games. After the fun and success of the 2017 Roll-And-Write GenCant contest, we knew we wanted to do it again – but mix it up! What better way
Alas, all conventions (and unconventions) must come to a close. It’s been another wonderful year for us and we hope you had fun too. While GenCant can’t ever replicate or replace the wonders of Gen Con, we hope that the
The #GenCant raffle is the culmination of days of gaming fun. We wish everyone could win a prize, but thanks to the generosity of our donors, entrants had around a 1 in 10 chance of winning a prize this year.
Each year, submissions to the #GenCantPic contest get more creative and endearing. Thank you everyone who took the time to snap a photo (or two or ten!) of their GenCant adventures. This is always my favorite part of GenCant and
The podcast network, Inside Voices, reached out to us and wanted to sponsor a special contest. It’s best if I let them tell you in their own words, so here’s Raf from Ding & Dent Podcast! Hi! We’re Inside Voices,
Welcome to the annual #GenCantPic photo contest! This is really where GenCant started… with a few clever and silly photos on Twitter. We continue that grand tradition each year and it’s a highlight of the whole weekend. And winners get
Welcome to the #GenCant2017 Raffle! This GenCant staple is our way of bringing a bit of the excitement of Gen Con to the masses. Thanks to the generosity of publishers, designers, and the community at large we have (not to
Who’s ready to have some fun not being at Gen Con?! We know that seeing all the news out of Gen Con can be rough for those of us not at the big show. And that’s what GenCant is for!
We are so proud to present WELCOME TO DINO WORLD, the winner of the #GenCant Roll and Write game design contest. James O’Connor, of Stellaris Games, created a game that has a fun theme, interesting decisions at both the dice